Soo, I finished watching Eureka Seven.
It's good stuff, all in all. The music is good, the scenario's good too - and on a concept design basis, everything works and looks like it can work (although it may seems contradictory, I often saw things which shouldn't have worked regardless of whatever laws of physics they used - and it didn't happen here ; so now I'm hoping one will invent Ref boards and that we will all go surfing the air waves).
The characters are interesting (it's not often that we have really tri-dimensionnal characters), with backstories and all, the world created works... Bones (that's the studio which did the serie) is really a guarantee of extremely good work.
Now that I said the good stuff, let's pass on the bad.
This was another serie who goes the way of the lollipop in the end. No, it ends only half pear-shaped, unlike some other series which began extremely pleasently and leave you wondering why it ended because you didn't understood the last episodes (cough Ergo Proxy and Yukikaze cough).
The two last episodes were weird - Dewey last fight especially... The Corellians were weird too, it looked as if it had already been done, and multicolored monsters are, well, multicolored monsters. It seemed to me as if they skipped up over stuff while keeping us busy (and sometimes bored) with Renton and Eureka's antics (that's the heroes).
I would have wanted to see and know how and why the people part of the Gekko-State became part of this group. I would have wanted to know what happend to the rest of the Gekko-State during the epilogue, and not just stay focused of the kids. But they made a video game which apparently pick up after the end of the show, so I guess people who play the game know...(and this is annoying too, what's with this habit now of making series you have to follow on every format...)
That put aside, it's really good, and really worth watching (and I'm totally not saying that because of Holland who's a pretty intense character)
It's good stuff, all in all. The music is good, the scenario's good too - and on a concept design basis, everything works and looks like it can work (although it may seems contradictory, I often saw things which shouldn't have worked regardless of whatever laws of physics they used - and it didn't happen here ; so now I'm hoping one will invent Ref boards and that we will all go surfing the air waves).
The characters are interesting (it's not often that we have really tri-dimensionnal characters), with backstories and all, the world created works... Bones (that's the studio which did the serie) is really a guarantee of extremely good work.
Now that I said the good stuff, let's pass on the bad.
This was another serie who goes the way of the lollipop in the end. No, it ends only half pear-shaped, unlike some other series which began extremely pleasently and leave you wondering why it ended because you didn't understood the last episodes (cough Ergo Proxy and Yukikaze cough).
The two last episodes were weird - Dewey last fight especially... The Corellians were weird too, it looked as if it had already been done, and multicolored monsters are, well, multicolored monsters. It seemed to me as if they skipped up over stuff while keeping us busy (and sometimes bored) with Renton and Eureka's antics (that's the heroes).
I would have wanted to see and know how and why the people part of the Gekko-State became part of this group. I would have wanted to know what happend to the rest of the Gekko-State during the epilogue, and not just stay focused of the kids. But they made a video game which apparently pick up after the end of the show, so I guess people who play the game know...(and this is annoying too, what's with this habit now of making series you have to follow on every format...)
That put aside, it's really good, and really worth watching (and I'm totally not saying that because of Holland who's a pretty intense character)
- what:'Above the boundaries', Eureka SeveN OST

